Optimize Performance with PresentMon’s Precision

PresentMon is a suite of tools designed to capture and analyze high-level performance characteristics of graphics applications on Windows. It records essential performance metrics, including CPU, GPU, and display frame durations and latencies. PresentMon supports various graphics APIs—such as DirectX, OpenGL, and Vulkan—functions across different hardware configurations, and works seamlessly with both desktop and UWP applications.

PresentMon

Powerful Features

PresentMon provides comprehensive insights into your application’s GPU performance with these key features

API Tracing

Trace Direct3D API calls with timing information to understand exactly which operations are impacting performance.

Multi-GPU Support

Monitor performance when using multiple GPUs, including analysis of frame pacing and load balancing between GPUs.

Real-time Monitoring

Monitor performance metrics in real-time with minimal overhead, allowing you to see the immediate impact of your changes.

Frame Timing Analysis

Capture detailed frame timing statistics including frame duration, CPU and GPU frame time, latency, and dropped frames to identify performance bottlenecks.

CSV Export for In-Depth Analysis

PresentMon exports frame timing data in CSV format, allowing detailed analysis in tools like Excel.

Detailed Metrics

Track GPU power consumption, temperatures, clock speeds, utilization, memory usage, and other hardware-specific metrics.

Download PresentMon

Get the latest stable version or pre-release builds to start analyzing your GPU performance

Version 2.3.1 (Latest Release – June 10, 2025)

  • Includes both 32-bit and 64-bit console apps and an MSI installer
  • Found under the “Releases” section on GitHub

To grab it:

  • Visit the GameTechDev/PresentMon repository on GitHub
  • Go to the Releases page (latest tag: v2.3.1)

You can also install via package managers:

  • winget: download links available for v2.3.0 and up
  • scoop: version 1.8.0 is available for quick installation
PresentMon

How PresentMon Works

PresentMon operates by tracing ETW (Event Tracing for Windows) events. ETW is a high-performance, low-overhead tracing facility built into Windows. Graphics drivers and the operating system emit specific ETW events related to how frames are presented. PresentMon intercepts and analyzes these events to derive the performance metrics it displays.

The PresentMon ecosystem typically involves:

  • PresentMon Collection and Analysis Library: This low-level library performs the initial collection and analysis of ETW events.
  • PresentMon Service: This service combines the ETW frame event analysis with hardware telemetry collected from various vendor APIs.
  • PresentMon Console Application: A standalone command-line tool for collecting CSV data.
  • PresentMon Capture Application: This application provides the real-time overlay and trace capture functionality, using the PresentMon Service for data and a custom Direct3D 11 renderer for the overlay.

Core Team Members

Frequently Asked Questions

PresentMon is a tool for capturing and analyzing frame presentation data from graphics applications.

Download the latest release, extract it, and run the executable—no installation needed.

Yes, PresentMon supports DirectX, Vulkan, and OpenGL.

Yes, you can capture data from multiple processes at once.

Use the -process_name option followed by the process name.

PresentMon outputs CSV files by default.

PresentMon itself is command-line, but there are GUI frontends like CapFrameX.

Use specific command-line flags or keyboard input depending on build.

A Windows 10 or later PC with supported graphics drivers.

Yes, PresentMon supports UWP apps.

Refer to the documentation or wiki; columns include frame timings, process info, and presentation flags.

Yes, you can run PresentMon with scripts for batch capture or analysis.

It has minimal overhead and is designed to avoid affecting performance significantly.

Yes, PresentMon is open source under the MIT license.

On PresentMon’s GitHub Issues page.

Submit pull requests or join discussions on GitHub.

Yes, PresentMon reports dropped frames and latencies.

Dozens of options exist; use -help to see them all.

It works best on Windows 10 or later; older versions may have limitations.

On the official GitHub wiki or third-party guides and forums.

Schema

PresentMon - Analyze GPU & CPU Performance

Intel PresentMon analyzes GPU & CPU performance, tracks latencies, and supports real-time overlays with multi-vendor GPU and API support. #PresentMon

Price: Free

Price Currency: $

Operating System: Windows 7, 8, 10 and Windows 11

Application Category: Software

Editor's Rating:
4.6